package event
{
	import flash.events.Event;
	
	public class ApplicationEvent extends Event
	{
		public static const APP_START:String = "application_start";
		public static const BONUS_TIME:String = "bonus_time";
		public static const DISABLE_OPTION_BUTTONS:String = "disable_option_buttons";
		public static const RESET_QUESTION_VALUE:String = "reset_question_value";
		public static const RESTART_GAME:String = "restart_game";
		public static const SHOW_CORRECT_ANSWER:String = "show_correct_answer";
		public static const SHOW_NEXT_QUESTION:String = "show_next_question";
		public static const TIME_ENDED:String = "time_ended";
		public static const UPDATE_SCORE:String = "update_score";
		public static const WRONG_ANSWER:String = "wrong_answer";
		public static const XML_LOADED:String = "xml_loaded";
		
		
		public function ApplicationEvent(type:String)
		{
			super(type);
		}
	}
}